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Metehan Yengil

About Me

Founder of Framed Arc • Indie Developer • Content Creator

Hey, I'm Metehan!

I'm the founder of Framed Arc and I've been building software products since 2019. What started as a curiosity about how games work has evolved into a full-fledged career in software development.

My journey began with LibGDX, where I learned the fundamentals of game development. I then moved to Unity and earned certifications, which opened doors to work with Unreal Engine as a Technical Designer. During that time, I created tools that helped other developers streamline their workflows.

Today, I work across multiple platforms and technologies—from mobile apps and macOS software to game development with Unity and Godot Engine. I believe in building products that solve real problems and sharing knowledge along the way.

When I'm not coding, you'll find me creating developer tutorials on YouTube or writing articles on Medium about game development, software engineering, and the indie developer journey.

My Journey

2019

Started with LibGDX

Began my software development journey building games with LibGDX framework in Java.

2020

Moved to Unity

Transitioned to Unity Game Engine and earned certifications in game development.

2021

Unreal Engine & Technical Design

Started working with Unreal Engine as a Technical Designer, creating tools for other developers.

2022

Founded Framed Arc

Launched my company Framed Arc to build and ship software products.

2023

Content Creation

Started creating developer content on YouTube and writing articles on Medium.

2024-Now

Multi-Platform Development

Working across mobile apps, macOS software, Unity, and Godot Engine.

Skills & Technologies

Game Engines

UnityUnreal EngineGodot

Mobile & Desktop

iOS/SwiftmacOS AppsCross-platform

Languages

C#C++SwiftGDScript

Tools

GitFigmaBlenderVisual Studio

What I Do

Software Products

Building tools and apps for developers and creators through Framed Arc.

YouTube Content

Creating tutorials and developer content to help others learn.

Writing

Sharing insights and tutorials on Medium about game dev and software.

Let's Work Together

Interested in collaborating or have a project in mind?